- variableThe name of the variable that this kernel operates on
C++ Type:AuxVariableName
Controllable:No
Description:The name of the variable that this kernel operates on
QuotientScalarAux
Compute the ratio of two scalar variables.
Example syntax
[AuxScalarKernels]
[./c_saux]
type = QuotientScalarAux
variable = c
numerator = a
denominator = b
execute_on = 'timestep_end'
[../]
[./a_saux]
type = FunctionScalarAux
variable = a
function = a_fn
execute_on = 'timestep_end'
[../]
[./b_saux]
type = FunctionScalarAux
variable = b
function = b_fn
execute_on = 'timestep_end'
[../]
[]
(../moose/test/tests/auxkernels/aux_scalar_deps/aux_scalar_deps.i)Input Parameters
- denominatorThe downstairs of the quotient variable
C++ Type:std::vector<VariableName>
Controllable:No
Description:The downstairs of the quotient variable
- execute_onLINEARThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.
Default:LINEAR
C++ Type:ExecFlagEnum
Controllable:No
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.
- numeratorThe upstairs of the quotient variable
C++ Type:std::vector<VariableName>
Controllable:No
Description:The upstairs of the quotient variable
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.