- vThe coupled variable whose components are coupled to AuxVariable
C++ Type:std::vector<VariableName>
Controllable:No
Description:The coupled variable whose components are coupled to AuxVariable
- variableThe name of the variable that this kernel operates on
C++ Type:AuxVariableName
Controllable:No
Description:The name of the variable that this kernel operates on
ScalarTagMatrixAux
The diagonal value of the matrix (associated with a tag) is retrieved for a given node for scalar kernels, and the diagonal value is saved as an AuxVariable. The AuxVariable can then be visualized using the Exodus file output.
Input Parameters
- execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.
Default:TIMESTEP_END
C++ Type:ExecFlagEnum
Controllable:No
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.
- matrix_tagTagNameTag Name this Aux works on
Default:TagName
C++ Type:std::string
Controllable:No
Description:Tag Name this Aux works on
- scaledTrueReturn value depending on the variable scaling/autoscaling. Set this to false to obtain unscaled physical reaction forces.
Default:True
C++ Type:bool
Controllable:No
Description:Return value depending on the variable scaling/autoscaling. Set this to false to obtain unscaled physical reaction forces.
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.