- vThe coupled functor which provides the forceC++ Type:MooseFunctorName Controllable:No Description:The coupled functor which provides the force 
- variableThe name of the variable that this residual object operates onC++ Type:NonlinearVariableName Controllable:No Description:The name of the variable that this residual object operates on 
FVCoupledForce
Description
FVCoupledForce implements a source term within the domain  proportional to a coupled variable:  where  is a known scalar coefficient,  is a coupled unknown value, and the second term on the left hand side corresponds to the strong forms of other kernels. In a species transport context, the value  can be regarded as a reaction rate coefficient.
Example Syntax
[FVKernels]
  [diff]
    type = FVDiffusion
    variable = v
    coeff = coeff
  []
  [rxn]
    type = FVReaction
    variable = v
    rate = 2.0
  []
  [diffw]
    type = FVDiffusion
    variable = w
    coeff = coeff
  []
  [prod]
    type = FVCoupledForce
    variable = w
    v = 'v'
  []
[]
Input Parameters
- blockThe list of blocks (ids or names) that this object will be appliedC++ Type:std::vector<SubdomainName> Controllable:No Description:The list of blocks (ids or names) that this object will be applied 
- coef1Coefficent multiplier for the coupled force term.Default:1 C++ Type:double Controllable:No Description:Coefficent multiplier for the coupled force term. 
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.C++ Type:MaterialPropertyName Controllable:No Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character. 
Optional Parameters
- absolute_value_vector_tagsThe tags for the vectors this residual object should fill with the absolute value of the residual contributionC++ Type:std::vector<TagName> Controllable:No Description:The tags for the vectors this residual object should fill with the absolute value of the residual contribution 
- extra_matrix_tagsThe extra tags for the matrices this Kernel should fillC++ Type:std::vector<TagName> Controllable:No Description:The extra tags for the matrices this Kernel should fill 
- extra_vector_tagsThe extra tags for the vectors this Kernel should fillC++ Type:std::vector<TagName> Controllable:No Description:The extra tags for the vectors this Kernel should fill 
- matrix_tagssystemThe tag for the matrices this Kernel should fillDefault:system C++ Type:MultiMooseEnum Controllable:No Description:The tag for the matrices this Kernel should fill 
- vector_tagsnontimeThe tag for the vectors this Kernel should fillDefault:nontime C++ Type:MultiMooseEnum Controllable:No Description:The tag for the vectors this Kernel should fill 
Tagging Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.C++ Type:std::vector<std::string> Controllable:No Description:Adds user-defined labels for accessing object parameters via control logic. 
- enableTrueSet the enabled status of the MooseObject.Default:True C++ Type:bool Controllable:Yes Description:Set the enabled status of the MooseObject. 
- implicitTrueDetermines whether this object is calculated using an implicit or explicit formDefault:True C++ Type:bool Controllable:No Description:Determines whether this object is calculated using an implicit or explicit form 
- seed0The seed for the master random number generatorDefault:0 C++ Type:unsigned int Controllable:No Description:The seed for the master random number generator 
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.Default:False C++ Type:bool Controllable:No Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used. 
Advanced Parameters
- ghost_layers1The number of layers of elements to ghost.Default:1 C++ Type:unsigned short Controllable:No Description:The number of layers of elements to ghost. 
- use_point_neighborsFalseWhether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.Default:False C++ Type:bool Controllable:No Description:Whether to use point neighbors, which introduces additional ghosting to that used for simple face neighbors.