- markHow to mark elements adjacent to the boundary.
C++ Type:MooseEnum
Controllable:No
Description:How to mark elements adjacent to the boundary.
- next_toBoundaries to refine elements along
C++ Type:std::vector<BoundaryName>
Controllable:No
Description:Boundaries to refine elements along
BoundaryMarker
Marks all elements with sides on a given boundary for refinement/coarsening
Description
The BoundaryMarker
is a stand-alone marker that marks all elements either directly or within a given "distance" to a boundary.
Currently this Marker may give inaccurate results when using distributed meshes while also supplying the "distance" parameter. Parts of the boundary on different processors will not affect the distance calculation. Marking elements directly adjacent to a boundary will always work.
This marker is not yet optimized for scalability when using the "distance" parameter and will have a complexity of order O(N*M)
, where N
is the total number of elements in the mesh, and M
is the number of elements adjacent to the boundary.
Example Input Syntax
[Adaptivity]
[Markers]
[boundary]
type = BoundaryMarker
next_to = right
mark = refine
[]
[]
initial_marker = boundary
initial_steps = 2
[]
(../moose/test/tests/markers/boundary_marker/adjacent.i)[Adaptivity]
[Markers]
[boundary]
type = BoundaryMarker
next_to = right
distance = 0.35
mark = refine
[]
[]
initial_marker = boundary
initial_steps = 1
[]
(../moose/test/tests/markers/boundary_marker/distance.i)Input Parameters
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- distance0Distance from the boundary to refine within
Default:0
C++ Type:double
Controllable:No
Description:Distance from the boundary to refine within
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:No
Description:Set the enabled status of the MooseObject.
- outputsVector of output names where you would like to restrict the output of variables(s) associated with this object
C++ Type:std::vector<OutputName>
Controllable:No
Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object