- mapDiscreteNucleationMap user object
C++ Type:UserObjectName
Controllable:No
Description:DiscreteNucleationMap user object
DiscreteNucleationMarker
Mark new nucleation sites for refinement
The DiscreteNucleationMarker triggers mesh refinement for the nucleus geometry. It is up to the user to specify refinement for the physics. The nucleation system marker and the physics marker(s) must be combined using a ComboMarker to combine their effect.
The DiscreteNucleationMarker
is part of the Discrete Nucleation system.
Input Parameters
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:No
Description:Set the enabled status of the MooseObject.
- outputsVector of output names where you would like to restrict the output of variables(s) associated with this object
C++ Type:std::vector<OutputName>
Controllable:No
Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object