- block_idSubdomain id to set for inside/outside the bounding box
C++ Type:unsigned short
Controllable:No
Description:Subdomain id to set for inside/outside the bounding box
- centerThe center (many people spell this 'center') of the box.
C++ Type:libMesh::Point
Controllable:No
Description:The center (many people spell this 'center') of the box.
- heightThe height of the box
C++ Type:double
Controllable:No
Description:The height of the box
- inputThe mesh we want to modify
C++ Type:MeshGeneratorName
Controllable:No
Description:The mesh we want to modify
- lengthThe length of the box
C++ Type:double
Controllable:No
Description:The length of the box
- length_directionThe direction along which the length is oriented (must be perpendicular to width_direction).
C++ Type:libMesh::VectorValue<double>
Controllable:No
Description:The direction along which the length is oriented (must be perpendicular to width_direction).
- widthThe width of the box
C++ Type:double
Controllable:No
Description:The width of the box
- width_directionThe direction along which the width is oriented.
C++ Type:libMesh::VectorValue<double>
Controllable:No
Description:The direction along which the width is oriented.
OrientedSubdomainBoundingBoxGenerator
Defines a subdomain inside or outside of a bounding box with arbitrary orientation.
Overview
Example Syntax
[Mesh]
[./gmg]
type = GeneratedMeshGenerator
dim = 3
xmin = -6
xmax = 4
nx = 10
ymin = -2
ymax = 10
ny = 12
zmin = -5
zmax = 7
nz = 12
[]
[./subdomains]
type = OrientedSubdomainBoundingBoxGenerator
input = gmg
center = '-1 4 1'
width = 5
length = 10
height = 4
width_direction = '2 1 0'
length_direction = '-1 2 2'
block_id = 10
[]
[]
(../moose/test/tests/meshgenerators/subdomain_bounding_box_generator/oriented_subdomain_bounding_box_generator.i)Input Parameters
- locationINSIDEControl of where the subdomain id is to be set
Default:INSIDE
C++ Type:MooseEnum
Controllable:No
Description:Control of where the subdomain id is to be set
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:No
Description:Set the enabled status of the MooseObject.
- save_with_nameKeep the mesh from this mesh generator in memory with the name specified
C++ Type:std::string
Controllable:No
Description:Keep the mesh from this mesh generator in memory with the name specified
Advanced Parameters
- nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)
- outputFalseWhether or not to output the mesh file after generating the mesh
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to output the mesh file after generating the mesh
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)