- block_idSubdomain id to set for inside/outside the bounding box
C++ Type:unsigned short
Controllable:No
Description:Subdomain id to set for inside/outside the bounding box
- bottom_leftThe bottom left point (in x,y,z with spaces in-between).
C++ Type:libMesh::VectorValue<double>
Controllable:No
Description:The bottom left point (in x,y,z with spaces in-between).
- inputThe mesh we want to modify
C++ Type:MeshGeneratorName
Controllable:No
Description:The mesh we want to modify
- top_rightThe bottom left point (in x,y,z with spaces in-between).
C++ Type:libMesh::VectorValue<double>
Controllable:No
Description:The bottom left point (in x,y,z with spaces in-between).
SubdomainBoundingBoxGenerator
Changes the subdomain ID of elements either (XOR) inside or outside the specified box to the specified ID.
Overview
This MeshGenerator takes a user-specified axis aligned box defined in terms of extreme coordinates (lower left and upper right), and changes subdomain IDs of all elements or elements with certain subdomain IDs either inside or outside the box to the specified ID.
Input Parameters
- block_nameSubdomain name to set for inside/outside the bounding box (optional)
C++ Type:SubdomainName
Controllable:No
Description:Subdomain name to set for inside/outside the bounding box (optional)
- integer_nameElement integer to be assigned (default to subdomain ID)
C++ Type:std::string
Controllable:No
Description:Element integer to be assigned (default to subdomain ID)
- locationINSIDEControl of where the subdomain id is to be set
Default:INSIDE
C++ Type:MooseEnum
Controllable:No
Description:Control of where the subdomain id is to be set
- restricted_subdomainsOnly reset subdomain ID for given subdomains within the bounding box
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:Only reset subdomain ID for given subdomains within the bounding box
Optional Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:No
Description:Set the enabled status of the MooseObject.
- save_with_nameKeep the mesh from this mesh generator in memory with the name specified
C++ Type:std::string
Controllable:No
Description:Keep the mesh from this mesh generator in memory with the name specified
Advanced Parameters
- nemesisFalseWhether or not to output the mesh file in the nemesisformat (only if output = true)
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to output the mesh file in the nemesisformat (only if output = true)
- outputFalseWhether or not to output the mesh file after generating the mesh
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to output the mesh file after generating the mesh
- show_infoFalseWhether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not to show mesh info after generating the mesh (bounding box, element types, sidesets, nodesets, subdomains, etc)