- input_filesThe input file for each App. If this parameter only contains one input file it will be used for all of the Apps. When using 'positions_from_file' it is also admissable to provide one input_file per file.
C++ Type:std::vector<FileName>
Controllable:No
Description:The input file for each App. If this parameter only contains one input file it will be used for all of the Apps. When using 'positions_from_file' it is also admissable to provide one input_file per file.
QuadraturePointMultiApp
Automatically generates sub-App positions from the elemental quadrature points, with the default quadrature, in the parent mesh.
Description
Creates a sub-app at the quadrature points within every element in the parent app, which can be leveraged for doing multiscale solves. This object requires no special parameters, but this is block restrictable so that the sub-applications can be restricted to only be generated on specified subdomains.
Boundary quadrature points are not added to the list of quadrature points, only element quadrature points.
The default mesh quadrature order will be used to locate quadrature points, not the actual quadrature order from the Quadrature specified in the Executioner.
Example Input Syntax
The following code snippet demonstrates the creation of a QuadraturePointMultiApp
object.
[MultiApps]
[sub]
type = QuadraturePointMultiApp
input_files = 'sub_app.i'
run_in_position = true
cli_args = 'Postprocessors/average_x/type=ElementAverageValue;Postprocessors/average_x/variable=x;Postprocessors/average_y/type=ElementAverageValue;Postprocessors/average_y/variable=y'
[]
[]
(../moose/test/tests/multiapps/quadrature_point_multiapp/quadrature_point_multiapp.i)Input Parameters
- app_typeThe type of application to build (applications not registered can be loaded with dynamic libraries. Parent application type will be used if not provided.
C++ Type:MooseEnum
Controllable:No
Description:The type of application to build (applications not registered can be loaded with dynamic libraries. Parent application type will be used if not provided.
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- bounding_box_inflation0.01Relative amount to 'inflate' the bounding box of this MultiApp.
Default:0.01
C++ Type:double
Controllable:No
Description:Relative amount to 'inflate' the bounding box of this MultiApp.
- bounding_box_padding0 0 0Additional padding added to the dimensions of the bounding box. The values are added to the x, y and z dimension respectively.
Default:0 0 0
C++ Type:libMesh::Point
Controllable:No
Description:Additional padding added to the dimensions of the bounding box. The values are added to the x, y and z dimension respectively.
- clone_parent_meshFalseTrue to clone parent app mesh and use it for this MultiApp.
Default:False
C++ Type:bool
Controllable:No
Description:True to clone parent app mesh and use it for this MultiApp.
- execute_onTIMESTEP_BEGINThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.
Default:TIMESTEP_BEGIN
C++ Type:ExecFlagEnum
Controllable:No
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.
- global_time_offset0The time offset relative to the parent application for the purpose of starting a subapp at a different time from the parent application. The global time will be ahead by the offset specified here.
Default:0
C++ Type:double
Controllable:No
Description:The time offset relative to the parent application for the purpose of starting a subapp at a different time from the parent application. The global time will be ahead by the offset specified here.
Optional Parameters
- catch_upFalseIf true this will allow failed solves to attempt to 'catch up' using smaller timesteps.
Default:False
C++ Type:bool
Controllable:No
Description:If true this will allow failed solves to attempt to 'catch up' using smaller timesteps.
- max_catch_up_steps2Maximum number of steps to allow an app to take when trying to catch back up after a failed solve.
Default:2
C++ Type:double
Controllable:No
Description:Maximum number of steps to allow an app to take when trying to catch back up after a failed solve.
Recovering Failed Solutions Parameters
- cli_argsAdditional command line arguments to pass to the sub apps. If one set is provided the arguments are applied to all, otherwise there must be a set for each sub app.
C++ Type:std::vector<std::string>
Controllable:Yes
Description:Additional command line arguments to pass to the sub apps. If one set is provided the arguments are applied to all, otherwise there must be a set for each sub app.
- cli_args_filesFile names that should be looked in for additional command line arguments to pass to the sub apps. Each line of a file is set to each sub app. If only one line is provided, it will be applied to all sub apps.
C++ Type:std::vector<FileName>
Controllable:No
Description:File names that should be looked in for additional command line arguments to pass to the sub apps. Each line of a file is set to each sub app. If only one line is provided, it will be applied to all sub apps.
Passing Command Line Argument Parameters
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
- wait_for_first_app_initFalseCreate the first sub-application on rank 0, then MPI_Barrier before creating the next N-1 apps (on all ranks). This is only needed if your sub-application needs to perform some setup actions in quiet, without other sub-applications working at the same time.
Default:False
C++ Type:bool
Controllable:No
Description:Create the first sub-application on rank 0, then MPI_Barrier before creating the next N-1 apps (on all ranks). This is only needed if your sub-application needs to perform some setup actions in quiet, without other sub-applications working at the same time.
Advanced Parameters
- detect_steady_stateFalseIf true then while sub_cycling a steady state check will be done. In this mode output will only be done once the MultiApp reaches the target time or steady state is reached
Default:False
C++ Type:bool
Controllable:No
Description:If true then while sub_cycling a steady state check will be done. In this mode output will only be done once the MultiApp reaches the target time or steady state is reached
- interpolate_transfersFalseOnly valid when sub_cycling. This allows transferred values to be interpolated over the time frame the MultiApp is executing over when sub_cycling
Default:False
C++ Type:bool
Controllable:No
Description:Only valid when sub_cycling. This allows transferred values to be interpolated over the time frame the MultiApp is executing over when sub_cycling
- max_failures0Maximum number of solve failures tolerated while sub_cycling.
Default:0
C++ Type:unsigned int
Controllable:No
Description:Maximum number of solve failures tolerated while sub_cycling.
- output_sub_cyclesFalseIf true then every sub-cycle will be output.
Default:False
C++ Type:bool
Controllable:No
Description:If true then every sub-cycle will be output.
- print_sub_cyclesTrueToggle the display of sub-cycles on the screen.
Default:True
C++ Type:bool
Controllable:No
Description:Toggle the display of sub-cycles on the screen.
- steady_state_tol1e-08The relative difference between the new solution and the old solution that will be considered to be at steady state
Default:1e-08
C++ Type:double
Controllable:No
Description:The relative difference between the new solution and the old solution that will be considered to be at steady state
- sub_cyclingFalseSet to true to allow this MultiApp to take smaller timesteps than the rest of the simulation. More than one timestep will be performed for each parent application timestep
Default:False
C++ Type:bool
Controllable:No
Description:Set to true to allow this MultiApp to take smaller timesteps than the rest of the simulation. More than one timestep will be performed for each parent application timestep
Sub Cycling Parameters
- keep_solution_during_restoreFalseThis is useful when doing MultiApp coupling iterations. It takes the final solution from the previous coupling iterationand re-uses it as the initial guess for the next coupling iteration
Default:False
C++ Type:bool
Controllable:No
Description:This is useful when doing MultiApp coupling iterations. It takes the final solution from the previous coupling iterationand re-uses it as the initial guess for the next coupling iteration
- relaxation_factor1Fraction of newly computed value to keep.Set between 0 and 2.
Default:1
C++ Type:double
Controllable:No
Description:Fraction of newly computed value to keep.Set between 0 and 2.
- transformed_postprocessorsList of subapp postprocessors to use coupling algorithm on during Multiapp coupling iterations
C++ Type:std::vector<PostprocessorName>
Controllable:No
Description:List of subapp postprocessors to use coupling algorithm on during Multiapp coupling iterations
- transformed_variablesList of subapp variables to use coupling algorithm on during Multiapp coupling iterations
C++ Type:std::vector<std::string>
Controllable:No
Description:List of subapp variables to use coupling algorithm on during Multiapp coupling iterations
Fixed Point Acceleration Of Multiapp Quantities Parameters
- library_load_dependenciesFalseTells MOOSE to manually load library dependencies. This should not be necessary and is here for debugging/troubleshooting.
Default:False
C++ Type:bool
Controllable:No
Description:Tells MOOSE to manually load library dependencies. This should not be necessary and is here for debugging/troubleshooting.
- library_nameThe file name of the library (*.la file) that will be dynamically loaded.
C++ Type:std::string
Controllable:No
Description:The file name of the library (*.la file) that will be dynamically loaded.
- library_pathPath to search for dynamic libraries (please avoid committing absolute paths in addition to MOOSE_LIBRARY_PATH)
C++ Type:std::string
Controllable:No
Description:Path to search for dynamic libraries (please avoid committing absolute paths in addition to MOOSE_LIBRARY_PATH)
Dynamic Loading Parameters
- max_procs_per_app4294967295Maximum number of processors to give to each App in this MultiApp. Useful for restricting small solves to just a few procs so they don't get spread out
Default:4294967295
C++ Type:unsigned int
Controllable:No
Description:Maximum number of processors to give to each App in this MultiApp. Useful for restricting small solves to just a few procs so they don't get spread out
- min_procs_per_app1Minimum number of processors to give to each App in this MultiApp. Useful for larger, distributed mesh solves.
Default:1
C++ Type:unsigned int
Controllable:No
Description:Minimum number of processors to give to each App in this MultiApp. Useful for larger, distributed mesh solves.
Parallelism Parameters
- move_appsApps, designated by their 'numbers' starting with 0 corresponding to the order of the App positions, to be moved at move_time to move_positions
C++ Type:std::vector<unsigned int>
Controllable:No
Description:Apps, designated by their 'numbers' starting with 0 corresponding to the order of the App positions, to be moved at move_time to move_positions
- move_positionsThe positions corresponding to each move_app.
C++ Type:std::vector<libMesh::Point>
Controllable:No
Description:The positions corresponding to each move_app.
- move_time1.79769e+308The time at which Apps designated by move_apps are moved to move_positions.
Default:1.79769e+308
C++ Type:double
Controllable:No
Description:The time at which Apps designated by move_apps are moved to move_positions.
Timed Move Of Multiapps Parameters
- output_in_positionFalseIf true this will cause the output from the MultiApp to be 'moved' by its position vector
Default:False
C++ Type:bool
Controllable:No
Description:If true this will cause the output from the MultiApp to be 'moved' by its position vector
- run_in_positionFalseIf true this will cause the mesh from the MultiApp to be 'moved' by its position vector
Default:False
C++ Type:bool
Controllable:No
Description:If true this will cause the mesh from the MultiApp to be 'moved' by its position vector
Positions / Transformations Of The Multiapp Frame Of Reference Parameters
- reset_appsThe Apps that will be reset when 'reset_time' is hit. These are the App 'numbers' starting with 0 corresponding to the order of the App positions. Resetting an App means that it is destroyed and recreated, possibly modeling the insertion of 'new' material for that app.
C++ Type:std::vector<unsigned int>
Controllable:No
Description:The Apps that will be reset when 'reset_time' is hit. These are the App 'numbers' starting with 0 corresponding to the order of the App positions. Resetting an App means that it is destroyed and recreated, possibly modeling the insertion of 'new' material for that app.
- reset_timeThe time(s) at which to reset Apps given by the 'reset_apps' parameter. Resetting an App means that it is destroyed and recreated, possibly modeling the insertion of 'new' material for that app.
C++ Type:std::vector<double>
Controllable:No
Description:The time(s) at which to reset Apps given by the 'reset_apps' parameter. Resetting an App means that it is destroyed and recreated, possibly modeling the insertion of 'new' material for that app.
Reset Multiapp Parameters
- tolerate_failureFalseIf true this MultiApp won't participate in dt decisions and will always be fast-forwarded to the current time.
Default:False
C++ Type:bool
Controllable:No
Description:If true this MultiApp won't participate in dt decisions and will always be fast-forwarded to the current time.