- base_nameMaterial properties base name
C++ Type:std::string
Controllable:No
Description:Material properties base name
- blockThe list of blocks (ids or names) that this object will be applied
C++ Type:std::vector<SubdomainName>
Controllable:No
Description:The list of blocks (ids or names) that this object will be applied
- execute_onLINEAR NONLINEARThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.
Default:LINEAR NONLINEAR
C++ Type:ExecFlagEnum
Controllable:No
Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.
- out_of_plane_directionzThe direction of the out-of-plane strain.
Default:z
C++ Type:MooseEnum
Controllable:No
Description:The direction of the out-of-plane strain.
- out_of_plane_pressure_functionFunction used to prescribe pressure (applied toward the body) in the out-of-plane direction
C++ Type:FunctionName
Controllable:No
Description:Function used to prescribe pressure (applied toward the body) in the out-of-plane direction
- out_of_plane_pressure_material0Material used to prescribe pressure (applied toward the body) in the out-of-plane direction
Default:0
C++ Type:MaterialPropertyName
Controllable:No
Description:Material used to prescribe pressure (applied toward the body) in the out-of-plane direction
- pressure_factorScale factor applied to prescribed out-of-plane pressure (both material and function)
C++ Type:double
Controllable:No
Description:Scale factor applied to prescribed out-of-plane pressure (both material and function)
- prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
C++ Type:MaterialPropertyName
Controllable:No
Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.
- subblock_index_providerSubblockIndexProvider user object name
C++ Type:UserObjectName
Controllable:No
Description:SubblockIndexProvider user object name
Generalized Plane Strain User Object
Generalized plane strain UserObject to provide residual and diagonal Jacobian entries.
The GeneralizedPlaneStrainUserObject
calculates the values of residual and diagonal jacobian components for each given scalar out-of-plane strain variable. This object is usually set up by the GeneralizedPlaneStrainAction.
For a given scalar out-of-plane strain variable, the equilibrium condition in the out-of-plane direction (e.g. -direction) is given as where is an externally applied force. Thus, the residual corresponding to the scalar out-of-plane strain variable is and the corresponding diagonal jacobian is
The externally applied force, , can be imposed as the integral of a pressure applied over the area. This pressure can be imposed using either a function (using the out_of_plane_pressure_function
parameter), or a material property (using the out_of_plane_pressure_material
parameter).
The reference residual value used by GeneralizedPlaneStrainReferenceResidual is computed as
This formulation is also used when the out-of-plane direction is the -direction or -direction with the subscripts in the preceding equations being changed from to or , respectively.
A detailed description of generalized plane strain model can be found in the formulation page.
Input Parameters
- allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
Default:False
C++ Type:bool
Controllable:No
Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).
- control_tagsAdds user-defined labels for accessing object parameters via control logic.
C++ Type:std::vector<std::string>
Controllable:No
Description:Adds user-defined labels for accessing object parameters via control logic.
- enableTrueSet the enabled status of the MooseObject.
Default:True
C++ Type:bool
Controllable:Yes
Description:Set the enabled status of the MooseObject.
- execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.
Default:0
C++ Type:int
Controllable:No
Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.
- force_postauxFalseForces the UserObject to be executed in POSTAUX
Default:False
C++ Type:bool
Controllable:No
Description:Forces the UserObject to be executed in POSTAUX
- force_preauxFalseForces the UserObject to be executed in PREAUX
Default:False
C++ Type:bool
Controllable:No
Description:Forces the UserObject to be executed in PREAUX
- force_preicFalseForces the UserObject to be executed in PREIC during initial setup
Default:False
C++ Type:bool
Controllable:No
Description:Forces the UserObject to be executed in PREIC during initial setup
- implicitTrueDetermines whether this object is calculated using an implicit or explicit form
Default:True
C++ Type:bool
Controllable:No
Description:Determines whether this object is calculated using an implicit or explicit form
- seed0The seed for the master random number generator
Default:0
C++ Type:unsigned int
Controllable:No
Description:The seed for the master random number generator
- use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.
Default:False
C++ Type:bool
Controllable:No
Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.