SphericalAverage

Compute a spherical average of a variable as a function of radius throughout the simulation domain.

The distance computed for the binning is based on the location of the quadrature points.

warningwarning

The average is an average over quadrature points! The specific weight / volume associated with each quadrature point is not taken into account. The SpatialAverageBase::execute routine should be modified for that purpose.

The CSV data output consists of the following columns, ordered by column name:

  • variable average value

  • average of inner and outer radius of each shell of the sphere

commentnote:Vector names / CSV output column names

SphericalAverage declares a vector for the average shell radii, named radius, and a vector for each variable requested, named with the variable name. Prepend with the name of the SphericalAverage object to obtain the reporter name of each vector.

Example input syntax

In this example, the average of the variable c is computed for 10 layers (=bins) of a sphere of radius 5 around the origin 0 0 0 (default).

[VectorPostprocessors]
  [./average]
    type = SphericalAverage
    variable = c
    radius = 5
    bin_number = 10
    execute_on = 'initial timestep_end'
  [../]
[]
(../moose/test/tests/vectorpostprocessors/spherical_average/spherical_average.i)

Input Parameters

  • radiusRadius to average out to

    C++ Type:double

    Controllable:No

    Description:Radius to average out to

Required Parameters

  • bin_number50Number of histogram bins

    Default:50

    C++ Type:unsigned int

    Controllable:No

    Description:Number of histogram bins

  • blockThe list of blocks (ids or names) that this object will be applied

    C++ Type:std::vector<SubdomainName>

    Controllable:No

    Description:The list of blocks (ids or names) that this object will be applied

  • contains_complete_historyFalseSet this flag to indicate that the values in all vectors declared by this VPP represent a time history (e.g. with each invocation, new values are added and old values are never removed). This changes the output so that only a single file is output and updated with each invocation

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Set this flag to indicate that the values in all vectors declared by this VPP represent a time history (e.g. with each invocation, new values are added and old values are never removed). This changes the output so that only a single file is output and updated with each invocation

  • empty_bin_value0Value to assign to bins into which no datapoints fall

    Default:0

    C++ Type:double

    Controllable:No

    Description:Value to assign to bins into which no datapoints fall

  • execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.

    Default:TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.

  • origin0 0 0Origin of the cylinder

    Default:0 0 0

    C++ Type:libMesh::Point

    Controllable:No

    Description:Origin of the cylinder

  • parallel_typeREPLICATEDSet how the data is represented within the VectorPostprocessor (VPP); 'distributed' indicates that data within the VPP is distributed and no auto communication is performed, this setting will result in parallel output within the CSV output; 'replicated' indicates that the data within the VPP is correct on processor 0, the data will automatically be broadcast to all processors unless the '_auto_broadcast' param is set to false within the validParams function.

    Default:REPLICATED

    C++ Type:MooseEnum

    Options:DISTRIBUTED, REPLICATED

    Controllable:No

    Description:Set how the data is represented within the VectorPostprocessor (VPP); 'distributed' indicates that data within the VPP is distributed and no auto communication is performed, this setting will result in parallel output within the CSV output; 'replicated' indicates that the data within the VPP is correct on processor 0, the data will automatically be broadcast to all processors unless the '_auto_broadcast' param is set to false within the validParams function.

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

  • variableVariables to average radially

    C++ Type:std::vector<VariableName>

    Controllable:No

    Description:Variables to average radially

Optional Parameters

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Controllable:No

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

    Default:0

    C++ Type:int

    Controllable:No

    Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

  • force_postauxFalseForces the UserObject to be executed in POSTAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in POSTAUX

  • force_preauxFalseForces the UserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREAUX

  • force_preicFalseForces the UserObject to be executed in PREIC during initial setup

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREIC during initial setup

  • implicitTrueDetermines whether this object is calculated using an implicit or explicit form

    Default:True

    C++ Type:bool

    Controllable:No

    Description:Determines whether this object is calculated using an implicit or explicit form

  • outputsVector of output names where you would like to restrict the output of variables(s) associated with this object

    C++ Type:std::vector<OutputName>

    Controllable:No

    Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object

  • seed0The seed for the master random number generator

    Default:0

    C++ Type:unsigned int

    Controllable:No

    Description:The seed for the master random number generator

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters