ReflectionCoefficient

CURRENTLY ONLY FOR 1D PLANE WAVE SOLVES. Calculate power reflection coefficient for impinging wave on a surface. Assumes that wave of form F = F_incoming + R*F_reflected

Overview

This object is used within the 1D Reflection Benchmark in order to calculate the resulting reflection coefficient of the incoming wave. This assumes that the complex-valued solution wave at the domain boundary has the form

where is the reflection coefficient of the wave. As the wave is a complex-valued plane wave in the benchmark case, the incoming and reflected plane waves have the general forms

where

  • is a constant coefficient representing the amplitude of the incoming wave,

  • ,

  • is the wave number ( where is the wavelength),

  • is the length of the slab domain, and

  • is the incident angle of the incoming wave, in degrees.

To calculate the percentage of reflected power, as required in the benchmark, the squared magnitude of above is taken as the object output

Example Input File Syntax

[reflection_coefficient]
  type = ReflectionCoefficient
  k = ${k}
  length = ${L}
  incoming_field_magnitude = ${E0}
  field_real = E_real
  field_imag = E_imag
  boundary = vacuum
  outputs = 'csv console'
[]
(../moose/modules/electromagnetics/test/tests/benchmarks/slab_reflection/slab_reflection.i)

Input Parameters

  • boundaryThe list of boundary IDs from the mesh where this object applies

    C++ Type:std::vector<BoundaryName>

    Controllable:No

    Description:The list of boundary IDs from the mesh where this object applies

  • field_imagCoupled imaginary field variable.

    C++ Type:std::vector<VariableName>

    Controllable:No

    Description:Coupled imaginary field variable.

  • field_realThe name of the real field variable this postprocessor operates on.

    C++ Type:std::vector<VariableName>

    Controllable:No

    Description:The name of the real field variable this postprocessor operates on.

  • kWave number

    C++ Type:double

    Controllable:No

    Description:Wave number

  • lengthDomain length

    C++ Type:double

    Controllable:No

    Description:Domain length

  • thetaWave incidence angle

    C++ Type:double

    Controllable:No

    Description:Wave incidence angle

Required Parameters

  • execute_onTIMESTEP_ENDThe list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.

    Default:TIMESTEP_END

    C++ Type:ExecFlagEnum

    Options:NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS, TRANSFER

    Controllable:No

    Description:The list of flag(s) indicating when this object should be executed, the available options include NONE, INITIAL, LINEAR, NONLINEAR, TIMESTEP_END, TIMESTEP_BEGIN, MULTIAPP_FIXED_POINT_END, MULTIAPP_FIXED_POINT_BEGIN, FINAL, CUSTOM, ALWAYS.

  • incoming_field_magnitude1Incoming field magnitude

    Default:1

    C++ Type:double

    Controllable:No

    Description:Incoming field magnitude

  • prop_getter_suffixAn optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

    C++ Type:MaterialPropertyName

    Controllable:No

    Description:An optional suffix parameter that can be appended to any attempt to retrieve/get material properties. The suffix will be prepended with a '_' character.

Optional Parameters

  • allow_duplicate_execution_on_initialFalseIn the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

    Default:False

    C++ Type:bool

    Controllable:No

    Description:In the case where this UserObject is depended upon by an initial condition, allow it to be executed twice during the initial setup (once before the IC and again after mesh adaptivity (if applicable).

  • control_tagsAdds user-defined labels for accessing object parameters via control logic.

    C++ Type:std::vector<std::string>

    Controllable:No

    Description:Adds user-defined labels for accessing object parameters via control logic.

  • enableTrueSet the enabled status of the MooseObject.

    Default:True

    C++ Type:bool

    Controllable:Yes

    Description:Set the enabled status of the MooseObject.

  • execution_order_group0Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

    Default:0

    C++ Type:int

    Controllable:No

    Description:Execution order groups are executed in increasing order (e.g., the lowest number is executed first). Note that negative group numbers may be used to execute groups before the default (0) group. Please refer to the user object documentation for ordering of user object execution within a group.

  • force_postauxFalseForces the UserObject to be executed in POSTAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in POSTAUX

  • force_preauxFalseForces the UserObject to be executed in PREAUX

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREAUX

  • force_preicFalseForces the UserObject to be executed in PREIC during initial setup

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Forces the UserObject to be executed in PREIC during initial setup

  • outputsVector of output names where you would like to restrict the output of variables(s) associated with this object

    C++ Type:std::vector<OutputName>

    Controllable:No

    Description:Vector of output names where you would like to restrict the output of variables(s) associated with this object

  • use_displaced_meshFalseWhether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

    Default:False

    C++ Type:bool

    Controllable:No

    Description:Whether or not this object should use the displaced mesh for computation. Note that in the case this is true but no displacements are provided in the Mesh block the undisplaced mesh will still be used.

Advanced Parameters